
PLANNER SEGMENT. Warm Up.
PYRAMID BLOCK. Moves
PURPOSE. To practice and perfect Changes of Direction, Stop & Start and Feint Moves in Warm Up.
AGE. U12, U16.
SET UP.
Grids 1 & 2: Groups of 3 players with a ball between them in 6 yard grids on one side of an 18 yd grid.
ACTION.
The 1st Player with the ball goes to the middle of the grid, makes a COD move and passes back to next team mate and joins the end of the team line.
Team mate 2 repeats the sequence and each group competes to get the most turns in 35 seconds.
The Moves practiced are:
- Inside Cut
- Outside Cut
- U Turn
- Step On
- U Turn
VARIATRIONS:
Grid 3 – The teams of 3 now have a player on the opposite 18yd line.
Each player makes a Stop & Start Move in the middle of the grid and passes to the waiting team mate.
Teams compete for the most moves in 35 seconds.
The moves are:
- High Wave
- Pull Push
- Fake Inside cut
- Pull Spin 360
- Full spin around the ball without touching it
Grid 4 – Teams double up with three players with a ball to each team facing each other across the 18 yard grid.
Players practice Feint Moves towards each other in the middle of the grid then pass to the next player in the opposite team and join that team
COACHʼS TIP.
Demand good technique throughout. Donʼt go to competition until the moves are mastered.
PLAYERʼS TIP.
Always look for a good 1st touch and try to perfect every move. They will all be necessary at some point.
